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	<title>Comments on: 5 Ways to Make Your Texture Photos Pop!</title>
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	<link>http://www.goldengod.net/blog/2007/07/05/5-ways-to-make-your-texture-photos-pop/</link>
	<description>Photography Tips and Digital Camera News from Andrew Ferguson&#039;s Photography Blog</description>
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		<title>By: damon</title>
		<link>http://www.goldengod.net/blog/2007/07/05/5-ways-to-make-your-texture-photos-pop/comment-page-1/#comment-17132</link>
		<dc:creator>damon</dc:creator>
		<pubDate>Sun, 08 Jul 2007 23:40:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.goldengod.net/2007/07/05/5-ways-to-make-your-texture-photos-pop/#comment-17132</guid>
		<description>I have a &lt;a href=&quot;http://flickr.com/photos/8117471@N06/&quot; rel=&quot;nofollow&quot;&gt;flickr account&lt;/a&gt; but don&#039;t use it heaps. I didn&#039;t want to have to pay for a Pro account and pay for hosting the site so I joined &lt;a href=&quot;http://www.zooomr.com/photos/damon/&quot; rel=&quot;nofollow&quot;&gt;zooomr&lt;/a&gt; instead.

The plus side is that zooomr is unlimited without having to pay. The down side is that because it&#039;s only new there are some teething problems and the community isn&#039;t as big. I guess that&#039;s the trade-off I have to live with until zooomr matures or until I buy a Pro account at flickr.</description>
		<content:encoded><![CDATA[<p>I have a <a href="http://flickr.com/photos/8117471@N06/" rel="nofollow">flickr account</a> but don&#8217;t use it heaps. I didn&#8217;t want to have to pay for a Pro account and pay for hosting the site so I joined <a href="http://www.zooomr.com/photos/damon/" rel="nofollow">zooomr</a> instead.</p>
<p>The plus side is that zooomr is unlimited without having to pay. The down side is that because it&#8217;s only new there are some teething problems and the community isn&#8217;t as big. I guess that&#8217;s the trade-off I have to live with until zooomr matures or until I buy a Pro account at flickr.</p>
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		<title>By: Andrew Ferguson</title>
		<link>http://www.goldengod.net/blog/2007/07/05/5-ways-to-make-your-texture-photos-pop/comment-page-1/#comment-17130</link>
		<dc:creator>Andrew Ferguson</dc:creator>
		<pubDate>Sun, 08 Jul 2007 23:29:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.goldengod.net/2007/07/05/5-ways-to-make-your-texture-photos-pop/#comment-17130</guid>
		<description>Really? That&#039;s one of your early photos?

That&#039;s impressive for someone just getting started :)

Do you post your photos on a site like Flickr as well, or just your own site?</description>
		<content:encoded><![CDATA[<p>Really? That&#8217;s one of your early photos?</p>
<p>That&#8217;s impressive for someone just getting started :)</p>
<p>Do you post your photos on a site like Flickr as well, or just your own site?</p>
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		<title>By: damon</title>
		<link>http://www.goldengod.net/blog/2007/07/05/5-ways-to-make-your-texture-photos-pop/comment-page-1/#comment-17129</link>
		<dc:creator>damon</dc:creator>
		<pubDate>Sun, 08 Jul 2007 23:22:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.goldengod.net/2007/07/05/5-ways-to-make-your-texture-photos-pop/#comment-17129</guid>
		<description>Andrew,
The photo in question (as with several from my site) was taken more than 12 months ago, in the early stages of my dSLR learning curve. I have never studied photography and before the 350D I had never had a camera with Manual mode. As a result, frequently my camera settings were a direct result of not understanding the basic photography concepts and shotting in Auto or (badly set) P mode.

With more reading and practice I&#039;m slowly improving though! Learning from One&#039;s mistakes is a very effective method of improvement.</description>
		<content:encoded><![CDATA[<p>Andrew,<br />
The photo in question (as with several from my site) was taken more than 12 months ago, in the early stages of my dSLR learning curve. I have never studied photography and before the 350D I had never had a camera with Manual mode. As a result, frequently my camera settings were a direct result of not understanding the basic photography concepts and shotting in Auto or (badly set) P mode.</p>
<p>With more reading and practice I&#8217;m slowly improving though! Learning from One&#8217;s mistakes is a very effective method of improvement.</p>
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		<title>By: Andrew Ferguson</title>
		<link>http://www.goldengod.net/blog/2007/07/05/5-ways-to-make-your-texture-photos-pop/comment-page-1/#comment-17128</link>
		<dc:creator>Andrew Ferguson</dc:creator>
		<pubDate>Sun, 08 Jul 2007 23:13:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.goldengod.net/2007/07/05/5-ways-to-make-your-texture-photos-pop/#comment-17128</guid>
		<description>@Damon:

I like the shot! I notice you shot it all the way up at f/14 but at ISO 400 instead of ISO 100. Was there a particular reason? Your shutter speed of 1/320th should&#039;ve been fast enough to allow you to use ISO 100 to capture more detail with less noise.

The dodge tool is tricky. I still haven&#039;t gotten the hang of it terribly well, but I&#039;m passable. The trick is to be very subtle about your modifications.</description>
		<content:encoded><![CDATA[<p>@Damon:</p>
<p>I like the shot! I notice you shot it all the way up at f/14 but at ISO 400 instead of ISO 100. Was there a particular reason? Your shutter speed of 1/320th should&#8217;ve been fast enough to allow you to use ISO 100 to capture more detail with less noise.</p>
<p>The dodge tool is tricky. I still haven&#8217;t gotten the hang of it terribly well, but I&#8217;m passable. The trick is to be very subtle about your modifications.</p>
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		<title>By: Andrew Ferguson</title>
		<link>http://www.goldengod.net/blog/2007/07/05/5-ways-to-make-your-texture-photos-pop/comment-page-1/#comment-17127</link>
		<dc:creator>Andrew Ferguson</dc:creator>
		<pubDate>Sun, 08 Jul 2007 23:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.goldengod.net/2007/07/05/5-ways-to-make-your-texture-photos-pop/#comment-17127</guid>
		<description>@Andrew:

You&#039;re right, I didn&#039;t There&#039;s no specific lens that will produce the best results.

Personally I prefer either a wide angle or macro lens. Standard zoom and telephoto lenses have a flattening effect when using them that doesn&#039;t work well for enhancing texture.</description>
		<content:encoded><![CDATA[<p>@Andrew:</p>
<p>You&#8217;re right, I didn&#8217;t There&#8217;s no specific lens that will produce the best results.</p>
<p>Personally I prefer either a wide angle or macro lens. Standard zoom and telephoto lenses have a flattening effect when using them that doesn&#8217;t work well for enhancing texture.</p>
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		<title>By: damon</title>
		<link>http://www.goldengod.net/blog/2007/07/05/5-ways-to-make-your-texture-photos-pop/comment-page-1/#comment-17126</link>
		<dc:creator>damon</dc:creator>
		<pubDate>Sun, 08 Jul 2007 22:38:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.goldengod.net/2007/07/05/5-ways-to-make-your-texture-photos-pop/#comment-17126</guid>
		<description>Nice article, Andrew.

I&#039;ve tried to show texture in &lt;a href=&quot;http://photo.damoncarrdesign.com/index.php?showimage=24&quot; title=&quot;Gears&quot; rel=&quot;nofollow&quot;&gt;my latest photo&lt;/a&gt;, but I think it could have been better.

I will have to work on my post production techniques, especially the dodge tool, which I have never been able to use properly.</description>
		<content:encoded><![CDATA[<p>Nice article, Andrew.</p>
<p>I&#8217;ve tried to show texture in <a href="http://photo.damoncarrdesign.com/index.php?showimage=24" title="Gears" rel="nofollow">my latest photo</a>, but I think it could have been better.</p>
<p>I will have to work on my post production techniques, especially the dodge tool, which I have never been able to use properly.</p>
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		<title>By: Andrew</title>
		<link>http://www.goldengod.net/blog/2007/07/05/5-ways-to-make-your-texture-photos-pop/comment-page-1/#comment-17104</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Sun, 08 Jul 2007 10:00:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.goldengod.net/2007/07/05/5-ways-to-make-your-texture-photos-pop/#comment-17104</guid>
		<description>You did not mention what lens produce best results for sharp texture. But I found your article of great use and interest</description>
		<content:encoded><![CDATA[<p>You did not mention what lens produce best results for sharp texture. But I found your article of great use and interest</p>
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		<title>By: Link Roundup 07-07-07 &#124; Epic Edits Weblog</title>
		<link>http://www.goldengod.net/blog/2007/07/05/5-ways-to-make-your-texture-photos-pop/comment-page-1/#comment-17084</link>
		<dc:creator>Link Roundup 07-07-07 &#124; Epic Edits Weblog</dc:creator>
		<pubDate>Sun, 08 Jul 2007 03:25:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.goldengod.net/2007/07/05/5-ways-to-make-your-texture-photos-pop/#comment-17084</guid>
		<description>[...] 5 Ways To Make Your Texture Photos Pop! @ Goldengod Highlighting an important photographic element such as lighting, composition, or subject matter can make your photo attract attention. One of the most commonly overlooked elements you can focus on is texture.    These icons link to social bookmarking sites where readers can share and discover new web pages. [...]</description>
		<content:encoded><![CDATA[<p>[...] 5 Ways To Make Your Texture Photos Pop! @ Goldengod Highlighting an important photographic element such as lighting, composition, or subject matter can make your photo attract attention. One of the most commonly overlooked elements you can focus on is texture.    These icons link to social bookmarking sites where readers can share and discover new web pages. [...]</p>
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		<title>By: Aaron</title>
		<link>http://www.goldengod.net/blog/2007/07/05/5-ways-to-make-your-texture-photos-pop/comment-page-1/#comment-17018</link>
		<dc:creator>Aaron</dc:creator>
		<pubDate>Sat, 07 Jul 2007 03:18:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.goldengod.net/2007/07/05/5-ways-to-make-your-texture-photos-pop/#comment-17018</guid>
		<description>&lt;p&gt;I am a huge fan of texture in photography and I try to use it quite a bit in my work. I like the &quot;dodge highlights&quot; suggestion, and I would go a step further and say that curves adjustment layers with layer masks is another (somewhat more complicated) way to really bring out the contrast in a surface.&lt;/p&gt;
&lt;p&gt;This one is just regular curves, no masks, no dodge or burn: &lt;a href=&quot;http://www.fisheyegallery.com/Places/DeathValley/LongWaytoNowhere.jpg.html&quot; rel=&quot;nofollow&quot;&gt;http://www.fisheyegallery.com/Places/DeathValley/Long...&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;I love being able to get the really gritty texture up close and still keep everything in focus. Bright sunlight midday in Death Valley helps :)&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I am a huge fan of texture in photography and I try to use it quite a bit in my work. I like the &#8220;dodge highlights&#8221; suggestion, and I would go a step further and say that curves adjustment layers with layer masks is another (somewhat more complicated) way to really bring out the contrast in a surface.</p>
<p>This one is just regular curves, no masks, no dodge or burn: <a href="http://www.fisheyegallery.com/Places/DeathValley/LongWaytoNowhere.jpg.html" rel="nofollow"></a><a href="http://www.fisheyegallery.com/Places/DeathValley/Long.." rel="nofollow">http://www.fisheyegallery.com/Places/DeathValley/Long..</a>.</p>
<p>I love being able to get the really gritty texture up close and still keep everything in focus. Bright sunlight midday in Death Valley helps :)</p>
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